Friday, April 11, 2008

Coming To Your Cell Phone: Text Messages From Uncle Sam

The FCC has approved a new nationwide alert system
that will send text messages to cell phones to alert Americans when an
emergency, disaster, or attack occurs. Only three types of events will
trigger the emergency text message, which will be sent by your carrier.


This is a good idea, though I am sure it will be completely ignored
by many. The text messages will be sent for the following reasons:
there is a terrorist or other attack that threatens the safety or
health of Americans; an imminent or on-going natural disaster such as
an earthquake, hurricane or tornado; or an Amber alert.


If any of these three happens, your network operator will be
contacted by the government, and an alert will be sent to your mobile
phone. Participation by the network operators is not mandatory, though
AT&T, Sprint, T-Mobile, and Verizon have all said they will adopt
the program. Smaller, regional carriers are likely to follow suit.


FCC chairman Kevin Martin said, "The ability to deliver accurate and
timely warnings and alerts through cell phones and other mobile
services is an important next step in our efforts to help ensure that
the American public has the information they need to take action to
protect themselves and their families prior to, and during, disasters
and other emergencies."


According to CNN,
a yet-to-be named federal agency would create the messages and
information that would go to the participating cell phone companies.
Once that agency is created, all carriers who opt into the system will
have to meet the requirements of the system -- which have not been made
public -- within 10 months.


Sadly, subscribers will be able to opt out of receiving the
messages. This sort of negates the benefit, if you ask me. Could
anonymous emergency alerts become a headache? Surely. But the most
important tool to have during any emergency is information. Why you'd
want to restrict your access to information is beyond me.

http://www.informationweek.com/

Nvidia boss lashes out at Intel

Nvidia's chairman has lashed out at Intel, calling the company's integrated graphics "a joke".

The comments, reported in DailyTech, clearly indicate Nvidia's unease at Intel's growing interest in the graphics market which has traditionally been its stronghold.

Speaking on a conference call to analysts, Nvidia boss Jen-Hsun Huang insisted

that even a ten-fold increase in the performance of Intel's integrated graphics would still leave the chip giant lagging behind Nvidia in terms of performance, before suggesting his company was "going to open a can of whoop ass" on Intel.

When questioned about claims that Nvidia drivers were responsible for the majority of Vista crashes, he responded: "Nvidia has to support several new titles every week... You already have the right machine to run Excel. You bought it four years ago. How much faster can you render the blue screen of death?"

He also had a pop at Intel's new discrete graphics offering, Larrabee, which in a moment of playground genius he referred to as "Laughabee".

He went on to cast doubt on Intel's performance claims for the product, claiming much of that performance will depend on quality drivers he doesn't think they can create.

We're waiting for Intel to get back to us with comment. Hopefully it'll have something to do with the comparative size of its dad to Nvidia's.

http://www.pcpro.co.uk/

Asus announces first-ever triple-GPU graphics card

Computer parts manufacturer Asus claims to have scored a world first with the launch of its latest graphics card.

The Asus EAH3850 Trinity has no fewer than three separate graphics processing unit (GPU) cores on the video card.

By using the three cores together, Asus says a 139 per cent improvement in top speeds may be achieved when compared with a single-GPU card.

An impressive 1.5 GB of on-board memory is fitted to ensure the processors have the available to capacity to run at their optimum levels.

Meanwhile, two DVI outputs help to ensure the high-quality graphics achieved are passed on to display equipment.

Asus suggests that the video card could prove ideal either for high-resolution multimedia playback or for running games which require DirectX 10.

The company recently announced the launch of its EPU range of motherboards for eco-friendly systems.

Figures provided by the firm show that these are capable of saving 80.23 per cent of the power typically consumed by the CPU.

http://www.cclonline.com/

Sony Blu-ray recorder to offer one touch transfer

Sony has launched a new Blu-ray recorder in Japan, the BDZ-A70 with some interesting integration features.



As well as all the connectivty you'd expect and recording to a
320GB hard disk drive or dual-layer BD-RE media, Sony has given the new
player special, super-easy linking tech with other Sony in-house
devices.


As well as the ability to transfer data to certain NTT DoCoMo
handsets, there's one-touch video transfer to Sony's PSP as well as for
some video Walkmans from the company's range too.


A Japan-only launch at this stage, the price tag is set at 170,000
yen (£850) but there's nothing to say they won't be heading our way
soon...

http://news.sky.com/

Sony Ericsson W380i Walkman

Sony Ericsson seems determined to cover all bases with its Walkman
phone range, with the budget Sony Ericsson W380i its latest attempt to
corner the low-cost music mobile market.

Hot on the heels of
the up-market ultra-slim W890i and multi-gigabyte packing W960i, the
clamshell W380i delivers a more modest line-up of features at a
considerably more wallet-friendly price – initially around £80 on
pre-pay or free on contracts.

Even at this price, you get the
familiar Walkman phone basics of a good quality music player, decent
earphones, and a respectable 512MB Memory Stick Micro card to store
your tunes. There are compromises on the cameraphone front though, with
a basic 1.3-megapixel snapper included that doesn’t do video shooting –
a feature some target younger users may miss.

Eye-catching new designs

Sony
Ericsson has added a dash of individuality to its looks without going
all garish; it’s stylishly eye-catching, coming in a range of colours -
electric purple, magnetic grey and champagne black.

It’s quite
compact, at 92(h) x 49(w) x 16(d) mm and light in the hand at 100g. A
few design twists and novel gadgetry make it stand out from the budget
crowd too.

Music controls are subtly moulded on the front of the
shell, made from a Braille-like pattern of raised dots on the outside
of the phone.

These are lined up under a concealed external
display that glows out of the shell with track details in landscape
orientation when the music player’s active, or with caller ID info when
calls come in. A smart looking extra, it’s something we’ve seen before
but it’s nicely implemented here.

A mobile phone with plenty of gadgets

Another
new bit of gadgetry is Gesture Control - an option you can switch on to
mute incoming calls or switch alarm ringers to snooze by swiping your
hand back and forth above the phone’s camera. While far from essential
(apart from first thing in the morning, perhaps), it’s one more gimmick
other budget phones don’t have.

The shell of the phone is
attractive, with a Walkman-family look to the angled bottom of the
phone, and pimpled detailing next to the camera and the prominent
loudspeaker, plus some contrasting colour detailing on a couple of
buttons. These include a sliding key lock on the back to disable the
music keys when the phone’s playing tunes in your pocket.

The
keypad inside is unexcitingly straightforward – large keys that are
reasonably responsive and a set of D-pad based navigation and control
keys. The button arrangement isn’t the improved version used on some
recent Sony Ericsson handsets (such as the W890i), but it’s easy to use
none the less.

In addition to the D-pad, flanking softkeys,
back and clear keys, there are quick access buttons for the web browser
and the Activty Menu – Sony Ericsson’s useful speedy way to get to most
used and useful functions.

Walkman takes centre stage

The
display is an average 1.9-inch 176x220 pixel 262k-colour screen – not
as detailed as some Walkmans, and graphics aren’t presented as slickly
as some models higher up the range.

The external display is a
rather small 36x128 pixels OLED panel, with enough room to present
caller ID, standby status info, or music information from the Walkman
player or RDS-equipped FM radio.

Naturally, the Walkman player is
the main act here. One of the pre-loaded D-pad shortcuts is
Walkman-logoed, providing a quick route to switching on and tuning in.
The user interface has a familiar white-and-orange-on-black Walkman
look.

Music categories and options are more limited than on
the pricier Walkmans, as you’d expect, but you still get an impressive
user experience and all the essentials are well executed. It’s
intuitive and well signposted as you move through the options, so you
know where you are.

Intuitive interface

Tracks
are arranged in regular MP3 player categories – artists, albums, tracks
and playlists - and you can display album cover art (if available) as
well as track details when playing. Tunes keep playing when the
clamshell is shut; you can employ the gently glowing music keys to skip
through tracks, play or pause.

They do require a firm press
rather than gentle dabbing, but there is a bit of haptic vibrating
feedback to let you know the command button’s been pressed. The mini
front display appears to let you know what’s playing then fades back
behind the plastic until you touch buttons again.

The phone’s
musical performance is excellent, and particularly impressive at this
price point. The supplied earphones are better than the music phone
norm, and you get clear precise sound with a pleasing dynamic range
including a well-balanced amount of bass. You can adjust equaliser
settings too, or bump up bass with Sony’s Mega Bass software in the
settings.

Mixed sound quality

The classy
sound can be enhanced further by adding your own higher quality
headphones. Sony Ericsson has chosen again to put an all-purpose
charger/data/headphone socket on the side with no additional standard
3.5mm headphone socket.

While this is an awkward and socket
positioning when you have the phone in-pocket, at least Sony includes a
3.5mm jack adapter in its two-piece earphone set, so you can plug in
your own Sennheisers etc. should you choose to.

Plugging in the
supplied headphones also allow you to listen to the FM radio –
frequency info is listed on the external display, and you can scroll
through frequencies or stored stations with the external controls.

That
loudspeaker on the front of the shell a bit of a let-down; it’s sound
quality is tinny and poor, so unless you absolutely must share your
tunes (without discernible bass), keep the headphones in.

Synch with your PC

The
512MB Memory Stick Micro card supplied can be loaded up with tracks
in-phone in the regular Walkman way, using the supplied Sony Walkman
Media Manager software and USB cable connected to a PC. Alternatively,
you can drag and drop tracks onto the card’s memory in file transfer
mode.

You can also search for details of tracks your around you
or on the radio quickly and easily using Sony Ericsson’s neat TrackID
user-friendly song identification application.

While music gets a
big thumbs-up, the same can’t be said of the W380i’s disappointing
camera. With an entry-level1.3-megapixel resolution, you’re limited
with picture capture quality, and as you’d expect, there’s no autofocus
system or flash to improve matters. Results aren’t great, though you
can take reasonable snaps if you’re not intending to print them out.

Disappointing camera

Low
light performance, however, is very poor. You do need good light to get
the best out of the lens. The user interface is basic too – you have to
hold the phone in portrait mode and frame shots in a central strip of
the display.

Sony Ericsson does include a selection of settings
tweaks and effects you can use, plus a zoom option. And you can upload
images straight to a Blogger blog account. But this isn’t a phone for
someone who has imaging as a buying priority.

An attractive feature set

For
a budget phone, the W380i offers an attractive set of stock features.
Although it doesn’t capture video, you can play back video clips you’ve
downloaded or received as messages.

Stereo Bluetooth is
included, there’s email support, plus an xHTML browser, with support
too for RSS feeds, so you can get web-based info updates from your
favourite sites and blogs without having to spend time browsing using
the GPRS-speed browser.

There’s a voice recorder here, plus a
standard set of Sony Ericsson organiser apps (calendar, tasks, notes,
timer, stopwatch, calculator and a code memo app to store PINs and
passwords).

Strong battery life

The
music playing ability extends too to a Music Mate 2 app – a chord guide
for guitar and piano. Three playable games are included too, Extreme
Air Snowboarding, QuadraPop and SIMs 2.

As a non-3G phone with
limited power-sapping multimedia applications –the music player
excepted – the W380i delivers a decent power performance. Sony Ericsson
quotes best-scenario figures of up to 300 hours in standby or 7 hours
of talktime.

Our average usage trials gave us around three days
of calls and moderate feature play between charges, though users
playing the Walkman regularly will certainly have to power-up more
frequently. Call quality was reliable too with a no-nonsense
performance.

Sony Ericsson does good on a budget

This
budget Walkman phone package offers plenty for someone looking for a
decent music mobile on a very tight budget – provided they’re not too
concerned with fine imaging quality.

Despite the low cost, Sony
Ericsson has managed to come up with a fresh and distinctive design
that also includes a few talking-point features to grab its target
younger audience.

The camera here is disappointing for a mobile
maker that also boasts Cyber-shot branded camera-centric phones, and
some users may recoil at the lack of video capture and other missing
frills. Elsewhere, however, standard features are reasonably well
represented.

It may not have it all – you’d expect compromises at
this sort of price - but the W380i still manages to deliver where it
counts as a Walkman music mobile, with a fine quality audio performance
that’s astonishingly good for such an affordable handset.

http://www.techradar.com/

Nokia N95 8gb: An Exceptional Phone

April 11, 2008 - The Nokia N95 8GB is a mobile that is designed
after a lot of intense research. This has led to a phone that is so
gorgeous and looks very elegant. The N95 8GB is a slider model and has
a TFT screen and some control buttons on its exterior slide. The keypad
remains hidden within the upper slide.


The extraordinary dimensions of 99 x 53 x 21 mm are incredible. The
128 gms weight makes it quite easy for people to carry the handset. The
display screen sets a platform for conducting all possible functions.
Starting from viewing pictures, video calling, surfing the internet and
downloading of files, the screen is just perfect to view and organise
the files and icons.


The elegant handset has overcome all barriers of past technologies
and is very efficient in downloading games, music, ringtones and even
video files. High definition games and videos that require enormous
space can be easily stored in the large memory of the device. The N95
8GB has the reputation of having 8 GB internal memory supported with an
ARM 11 332 MHz processor. These facilities increase the speed of file
transfer and make every transfer or download an enchanting experience.
The mobile gets connected to other devices with GPRS, HSCSD, EDGE, 3G
WLAN, Bluetooth, Infrared and USB port. So, anything and everything is
possible using this device – thanks to the high-end technologies that
are a part of the same. The handset has a WAP browser and is known for
its capacity to surf the net at a high speed. This browser takes the
users to websites and portals that they wish to visit. They can then
open the pages within the site and even store items that are required.


As a messenger the Nokia N95 8GB gives good service in the form of
instant messaging and email service with attachments. The camera of the
mobile is a 5 MP one and gives a resolution of 2592 x 1944 pixels. So,
the owner can make use of the camera to click pictures or record videos
and then forward them in the form of a message to friends and
colleagues. There is a Carl Zeiss lens that helps in auto focus and is
supported by flash. So, a close-up of the images is possible with this
camera. The music player can be used to play songs in formats such as
MP3, AAC, AAC+, eAAC+ and WMA. There is also an FM radio that brings
entertainment in the form of jokes, riddles and music. This so enables
the user to use the Nokia N95 8GB to listen to music while
simultaneously capturing pictures while walking on a street. The videos
recorded can be seen on the TFT screen or even the TV screen can be
utilised for the purpose with the aid of the TV out option. The battery
gives a standby time of 280 hr and a talktime of 6 hr.

http://www.pressemeldungen.at/

Flickr users complain about video service

As we previously reported on AfterDawn, Flickr added a new video service to its site just days ago, allowing users to upload short-clips to the photo-sharing service. These days, online video has become so popular and is in increasing demand, so Flickr made a decision to boost its web-service with the feature.

However, not all Flickr users see this as a good addition to the site. Several "protest groups" have sprung up since, where disappointed users gather to show their feelings about the new video service. One such group, titled "No Video On Flickr", had the following message...
"We, the undersigned members of Flickr, free and pro, agree that video has no place on Flickr. Other sites on the web accept video already, but do not accept photos. We all joined Flickr because of its dedication to photography and photographers, and we want Flickr to remain true to this dedication. It is our request that this feature and addition to Flickr be removed."
One other group that has spring up, "We Say NO to Videos on Flickr", has gathered 23,972 members so far (at time of writing). The new service lets users upload video clips up to 90 seconds in length and 150MB in size. Now some users are crying foul, claiming the site is running slower since the new feature came and some anticipate a flood of low-quality videos.

"We're sorry, but video is here to stay. We'd love for everyone to give it a shot. If it's not to your taste, then you should change the default on autoplay. You can distinguish between video and photos by the white arrow bottom left," a member of Flickr's staff posted to the help forum. "We're very familiar with the passionate response of our members. We can't be afraid of that. We need to continue to improve, release new features and iterate."

http://www.afterdawn.com/

Google App Engine: Cashing in on the user data

Google's announcement of its App Engine has naturally generated a lot of buzz, as well as some fear, uncertainty, and doubt. There is the concern that Google will corral even more user data via its App Engine, becoming a kind of 21st century data and advertising baron, as Microsoft has been the operating system and productivity software baron in the last three decades.

If you extrapolate from Google's growing share of search and advertising, and include a growing share of Web applications through its APIs and the fledgling App Engine, you could imagine a Google that becomes the dominant Internet operating system and infrastructure provider. It's still the early days of cloud computing, but the ground is shifting.

"It's funny that we waged the war to free ourselves of (the) shackles of Microsoft and Hailstorm (a failed attempt to manage personal data)," said David Young, CEO of cloud infrastructure provider and App Engine competitor Joyent. "Now, for some reason, the digerati are anxious to run into exact same thing with Google. It's not evil, but they are tracking users and clickstreams, which (are) the real currency of the Web, and most people don't care. If you can get all data, you can target ads and the user experience, such as showing a site in a different color, depending on user profile."

The Web currency of user data and clickstreams is also vital to Joyent's business. The company has 10,000 customers, handles 5 billion page views a month, and provides infrastructure for 25 percent of the third-party applications running on Facebook. Through its Player's Club, Joyent provides free hosting to Facebook developers, as well as OpenSocial developers, in exchange for the data.

"We gather the data and work with ad networks to help their clients target sites," Young said. Joyent works with ad networks such as Slide, RockYou, Social Media, Federated Media, and AdBrite. "With billions of visitors, Google can gather the data on its own, but the social networks allow companies like Joyent to get access to it as well," he said. Basically, the majority of developers are willing to share their user data in exchange for free infrastructure services.

David Young, CEO, Joyent

(Credit: Joyent)

"If I were Google, I would buy every big Web application, such as Six Apart and WordPress, out there to get access to clickstream and user data as people move across the Web. I think that is what App Engine is all about," Young said.

In light of App Engine, Joyent is offering a similar infrastructure service (but using MySQL, Postgre SQL, or Oracle databases rather than Google's Bigtable and file system). Like App Engine, the Joyent "Garden of Eden" program includes free infrastructure for Python Web applications in exchange for customer information and clickstream data.

However, Joyent isn't limiting the usage, and it will provide unlimited compute, storage, memory, and bandwidth, as well as root control. Google's App Engine, which is in beta, is limited to 500MB of storage, 200 million megacycles of CPU, and 10GB of bandwidth per day. Young figures that this would support 25,000 unique users a month, while Joyent will support a million users for free.

With all the hand-wringing about Google's increasing footprint and clout, the company is contributing code to the open-source world and driving data portability standards, such as the OpenSocial and Social Graph APIs. David Recordon notes the potential for App Engine sites to log in via Google Accounts.

Today that means that every App Engine site could have a shared sense of a user; the ability to understand who someone is across different App Engine sites and Google services. (Obviously I'd love to see Google move toward supporting OpenID for this sort of thing, but small bits piece by piece work for me.)

Imagine if Google Accounts added support for the (upcoming) OpenSocial REST APIs. All of a sudden, each of these App Engine sites could start injecting activity and querying for activity across each other. Maybe you'll argue that this just means that Google Accounts could become the next big social network, but isn't it a bit different when this functionality is just a part of your hosting infrastructure? What if Google Accounts ignored the notion of friends and instead left that to actual social networks? If done right, this really could be the first shipping glimpse of the distributed social Web that there is to come.

If Google's growth trends continue to accelerate, the company will colonize more Web territory, collecting more data and monetizing it across billions of users and sites. So far, Google has a head start, with its highly profitable search and ad business (which is why Microsoft is in hot pursuit of Yahoo) and is moving into new application territory.

The old guard--Microsoft, IBM, Hewlett-Packard, Dell, Sun Microsystems, Cisco Systems, Oracle--haven't yet revealed plans for colonizing Web users with end-to-end, cloud-based platforms. They have stood by while Salesforce.com becomes a company with $1 billion in annual revenue. Will they be standing on the sidelines as Google and others, such as the 22-person Joyent, prove the viability of cloud platforms as a service?

http://www.news.com/

Google Pulls Real-time Chat App

The buzz around Google's App Engine hasn't died a day after its launch, although not for the reason that Google probably would like.

Late on Tuesday, the same day that Google launched the hosted Web applications service, it pulled a demonstration application designed to show how customers might use the service. HuddleChat was a real-time chat application that some said looked and worked remarkably like a similar service, Campfire, created by 37Signals.

"The App Engine team was looking for some sample apps to help kick the tires on their new system, so we invited Googlers to build some as side projects," Pete Kooman, product manager on Google's App Engine team wrote as a comment on a blog post about the controversy. But since Google began hearing complaints from the developer community, it decided to take the service down, he wrote.

The HuddleChat Web page now carries a similar explanation.

While 37Signals issued a statement after seeing HuddleChat, saying that it was disappointed that Google chose to essentially copy its product, it didn't ask Google to take down the application and hasn't had any contact with the company, said Jason Fried, 37Signals founder, in an e-mail. "As far as it being necessary for Google to pull it, that's something only Google can say. They did what they felt was right," he said.

Fried said he didn't know if there might be any copyright or legal issues related to software interface design that might be relevant to the situation.

The ensuing hubbub since Google pulled the application is "overblown," he said. "The story quickly incited passions on all sides and took on a life of its own. We just said a few words, the rest of the Web said a few thousand," he said.

Web users continue to debate whether Google should have pulled the service. A "Bring back Google HuddleChat" Facebook page has 367 members decrying the loss of the service.

"Since when have innovators become cry babies," Balaji TT, a member of the Facebook group, wrote. "If it took three (or even less) developers to build this in [their] spare time... what is 37Signals crying about?"

Another member seemed less concerned about HuddleChat in particular, and more about what kind of precedent the move sets. "I don't like the fact that Google is now in the business of censoring web applications developed on its services. Why would anyone use it to build an application when Google can take it down whenever they want?" Jay Turley wrote.

Some bloggers have taken a different stance. They are displeased about HuddleChat's similarities to Campfire. "Borrowing ideas is fair game, but copying an entire app is wrong," wrote Daring Fireball's John Gruber.

"Hmmm... Where have I seen HuddleChat before?" is the headline to a post by John Paczkowski on the All Things Digital blog.

The controversy around HuddleChat isn't quite the outcome Google apparently hoped for when it decided to pull the application. "Rather than divert attention from Google App Engine itself, we thought it better to just take HuddleChat down," Google's Kooman wrote in his comment.

http://www.pcworld.com/

MySpace Signs Deal to Aim Its Content for Overseas TV

Positioning the social network as a breeding ground for television series, MySpace has signed a deal with a British-based production firm, ShineReveille International, to distribute its video content overseas.

MySpace, which counts 110 million members and is owned by the News Corporation, has increasingly sought to be seen as a destination for original content and in a news release on Thursday, the company called itself “Hollywood’s digital playground.”

ShineReveille International, the distribution arm of the Shine Group, has brokered the international format rights to hit shows including “The Biggest Loser” and “Are You Smarter Than a Fifth Grader?”

“We’re very excited to see how the shows on online platforms can transfer to television,” Alex Mahon, the president of the Shine Group, said.

Elisabeth Murdoch, a daughter of the News Corporation’s chairman, Rupert Murdoch, is the chief executive of the Shine Group.

Online video shows typically lack the expensive production values of television and often run shorter than five minutes in length. They have remained largely untested on television. James McQuivey, an analyst for Forrester Research, said MySpace might be trying to demonstrate optimism in the future of the online video medium.

“We haven’t yet seen a show start on the Web and succeed enough to go to television and require this kind of international deal-making,” Mr. McQuivey said.

The drama “Quarterlife,” widely considered the first experiment in translating an Internet show to television, flopped in February when fewer than four million viewers watched it debut on NBC. But “Quarterlife” may not be a fair model for what MySpace hopes to do. Rather than string together segments of Web episodes for television, Ms. Mahon said, Shine intends to localize shows for international markets and adapt specific concepts of the shows for television.

“There are plenty of sitcoms that have emerged out of one sketch on a show,” Ms. Mahon said.

In effect, MySpace hopes to provide an alternative pilot process. Rather than spend millions of dollars on a test TV episode that might never receive a series order, the company hopes to use its social network as a test bed. In the United States, MySpace’s TV section has two original shows, “Roommates” and a hidden-camera series, “Special Delivery,” and more than a dozen in development. MySpace said it would retain the distribution rights to its content in the United States.

Abroad, the company is equally busy. “Every international territory of MySpace is looking for original content opportunities,” said Jamie Kantrowitz, the site’s senior vice president for international marketing and content. In Spain, MySpace produces “Porta,” a series about a hip-hop star, in partnership with Universal Music. In the United Kingdom, MySpace is piloting “I Love Chieftown,” another music-based series, later this year.

http://www.nytimes.com/

Nokia’s Tube 5800 to challenge Apple’s iPhone

TOM LIBRETTO, vice president of forum Nokia announced about the launch of the Tube, the first touch screen device at the Evans Data Developer Relations Conference in Redwood City, California.

With this, one thing is for sure that Apple’s iPhone will have a tough competition in the coming months. Nokia’s touch sensitive handset will be called the Tube 5800. An auto focus 3.2 megapixel camera along with the support for DVB-H technology would be one of the many features of this model. The handset would support Java and a 3.2-inch touch sensitive display would add a difference to the handset. The set would be equipped with a direct upload feature for videos and images, bluetooth, WiFi capability, GPRS, 3.5mm earphone socket and a lot more. It would also be compatible with 3G and HSDPA. Moreover, it will have a TV out socket and support Haptic Technology. Images taken from the camera can be geo tagged and a lot more features are being expected to build in.

Nokia’s Tube 5800 would run on Symbian S60 Operating System, designed to support touch screen navigation and usage. The phone was displayed on the slides at the conference.

As such, there’s nothing official about most of the features and specifications but it’s for sure that Nokia’s Tube 5800 is surely going to be a big challenge for Apple’s iPhone.

The price and availability of the handset is not yet confirmed.

http://www.merinews.com/