Tuesday, July 29, 2008

Microsoft lays out August XBL schedule

Galaga Legions, Castle Crashers, Braid get dated
as publisher celebrates the "Summer of Arcade" with 100,000 Microsoft
point giveaway.


Microsoft rarely gives gamers more than a couple days of notice on Xbox
Live Arcade releases, but the publisher today confirmed a whole month's
worth of titles for the downloadable game service.

This Wednesday's release of Geometry Wars 2: Retro Evolved will
kick off a string of five straight weeks of big-name Xbox Live Arcade
titles. The sequel to Bizarre Creations' hit Xbox 360 launch shooter
will be followed by Jonathan Blow's indie platformer Braid on August 6,
Capcom's NES remake Bionic Commando Rearmed on August 13, Namco
Bandai's Galaga Legions revamp on August 20, and The Behemoth's
long-in-development beat-'em-up Castle Crashers on August 27.

To further promote the lineup--which Microsoft has dubbed "The
Summer of Arcade"--the software giant is running a contest. Gamers who
play demos or full versions of any of the preceding Xbox Live Arcade
games during their week of release will be entered into a drawing to
win 100,000 Microsoft points ($1,250), an Xbox 360 Elite system, and a
12-month subscription to Xbox Live. Two runners-up will each receive
10,000 points ($125) and a year-long subscription. Five weekly winners
will receive 4,000 Microsoft points ($50).


For more on the contest, check out the official Web site.

From : http://www.gamespot.com/


The App Store could spread like wildfire through Apple’s product line

You may not realize it yet, but Apple’s newly launched App Store is
going to transform the company again. Think of Apple without iTunes.
Yeah, it’s hard to do now. Soon it will be the same way for the App
Store.

Forget the iPhone 3G, it’s the App Store that has taken the product to the next level.
More and more apps roll out each day — it’s literally like the gift
that keeps on giving. We’re barely two weeks into its launch and there
are already far more apps than anyone can use (over 1,000). But the
cream will rise to the top and I highly doubt we’ve even seen many of
the best ones yet.


But even just gauging from what we’ve seen so far, I suspect that
we’ll see versions of the App Store roll out across other devices in
the Apple product line in the coming years.


First, are the obvious ones:


The iPod


In
the not-too-distant future there will be two types of iPods: Those that
have access to the App Store and the iPod Shuffle. The original iPod,
now called the “iPod classic” will eventually be laid to rest in favor
of the iPod Touch which already runs the App Store. The iPod Nano will
surely become a small touchscreen as well one day — with Wi-Fi, and it
too will run the App Store.


The iPhone


The iPhone will continue to be the hallmark device for the App Store
as its mobile network capabilities allow for access beyond Wi-Fi’s
reach. I suspect that because of this we may start to see some
iPhone-only App Store apps. I believe Apple will eventually roll out a
slightly smaller and cheaper version of the iPhone, but it will retain
full App Store compatibility.


Next, some current products:


The Apple TV


Apps on the Apple TV would be a beautiful marriage. While some people have been dreaming about Apple doing a gaming console
for years, it is closer than ever if it simply puts the App Store on
the Apple TV. Some games would no doubt have to be resized and
re-worked, but the Nintendo Wii has proven that a console not solely
built on horsepower can dominate.


You might ask: But what about a controller? Your iPod or iPhone will be the controller. It’s already made part of the jump with Apple’s Remote app which allows you to control content on the Apple TV from your iPhone/iPod Touch.


Imagine using the iPhone’s accelerometer and touch screen as a game
controller. It’d be kind of like the Wii meets the Nintendo DS
(Nintendo’s hugely popular handheld gaming console with a touchscreen).


Over the weekend, the New York Times Bits blog laid out a pretty compelling argument for the App Store on the Apple TV. I think the Apple TV is in trouble if it doesn’t answer Microsoft’s partnership with Netflix and Sony’s own digital entertainment aspirations with its Playstation 3.


The App Store on the Apple TV would immediately make it a must-have item again.


The Mac


While
it may not make sense for huge applications such as Photoshop or
Microsoft Office, does it not make sense to eventually get items such
as Dashboard widgets through the App Store?


Perhaps a stretch, but worth thinking about would be Apple using the
App Store as a competitor to something like Adobe Air. The apps run so
beautifully on the iPhone and iPod Touch, just imagine would they could
run on a more powerful desktop or notebook computer.


And finally, future products:


The MacBook Touch


The existence of a larger-than-an-iPhone but smaller-than-a-MacBook multi-touch enabled tablet computer is the hot rumor of the moment.
Certainly it would seem that this product or something similar will
come eventually from Apple; and seeing as it would basically be a
larger version of an iPhone, it seems an ideal candidate for using App
Store.


Such a device would not only have Wi-Fi capabilities, but could
possibly use some sort of cellular network as well. Maybe apps
developed for it along with the desktop and notebook Macs would be a
little more expensive.


Apple TV/Mac Mini Hybrid


The App Store on such a device would thrive much in the way that it
would on the current Apple TV, but could potentially have even more
functionality. Imagine if the box had DVR functionality, there could be
some interesting apps for manipulating television content. (Though I’m
sure the networks wouldn’t like that too much.)


The Power of the App Store


Despite Apple’s desires, web app development for the original iPhone
was lackluster. Some native apps on jailbroken iPhones worked very
well, but others were complete crap — and of course you had to
jailbreak your iPhone to use them. As I wrote after it launched,
compared to these two previous options, the new App Store is simply sublime.


It’s so good that I really believe it could become a fundamental part of Apple.


With each passing day I’m finding myself becoming addicted to it in
the same way I was once addicted to the iTunes music store (and would
be again if Apple would go all DRM-free).


Part of it is about the impulse buys. I’ll be sitting on the couch,
bored, and will buy a new game to play. Some are too expensive, but
most are still cheaper than an album on iTunes — it’s an easy purchase
to make.


But the main part is that quite a few of the apps, and some of the games in particular, are just really good. This is also problematic because many are considerably more of a time suck than a simple iTunes music purchase.


I can’t imagine using an iPhone now without native apps. Soon, the
same may be true for the iPod, Apple TV and even Mac computers
themselves.



From : http://venturebeat.com/

Developer nails copy/paste with upcoming iPhone app

If you're one of the many waiting for Apple to get its act together
and offer a copy/paste feature on the iPhone, there's a promising
development called MagicPad
from software creator Proximi. It's an application similar to the notes
tool that ships with the iPhone. The big difference is that it's got
support for multiple fonts; rich text elements like underlining,
italics, and strikethroughs; and the much-wanted copy/paste.



It manages to do all this by adding a small toolbar over the
iPhone's onscreen keyboard. Using the small loop magnifier you can
highlight strings of text, then copy them into a virtual clipboard.
From there it can be pasted into other notes, then sent off.
Unfortunately you can't carry the clipboard to other applications,
which is what most people are hoping Apple will provide.



Posted after the break is a video of the yet-to-be-released application in action, which was made by AppleiPhoneNotes.com.
One thing that might keep MagicPad from making it onto the device is if
it does not meet Apple's stringent human interface guidelines, which
protect things like the keyboard configuration to keep the end user
from getting confused.



(Via Macrumors)



Write notes, and use rich text elements including copy and paste, with MagicPad.

(Credit: Proximi)

Facebook Hires Mozilla Engineering VP Mike Schroepfer

Schroepfer brings with him years of experience as CTO of Sun's data
center automation business, not to mention his role overseeing the
launches of Firefox 1.5, 2, and 3.









Having poached management talent from Google
in the persons of Sheryl Sandberg and Elliot Schrage, not to mention
Gideon Yu from YouTube, Facebook has now hired Mozilla's VP of
engineering, Mike Schroepfer, as its new director of engineering.


"I'm moving on from my role at Mozilla Corporation to head up the front-end and platform development at Facebook," Schroepfer said in a valedictory blog post


Schroepfer brings with him years of experience as CTO of Sun's
data center automation business, not to mention his role overseeing the launches of Firefox
1.5, 2, and 3. His hiring is likely to assuage worries that Facebook's
fortunes depend too heavily on the fresh-faced and starry-eyed.

Adding Schroepfer to the seasoned engineering talent it has already
wooed and won from Google, including Benjamin Ling and Justin
Rosenstein, Facebook should be ready to meet the technical challenge it
faces as it tries to field a development platform that can compete with
the likes of Google, MySpace, and a host of smaller social networks.


At F8, the Facebook developer conference held last week, CEO Mark
Zuckerberg and Ling, now director of platform product marketing,
offered a refined vision of Facebook as a development platform. The new
world order at Facebook calls for trust and utility, quite a change from the shady frivolity that characterizes many ad-supported viral apps.


Faced with questions about how Facebook will make money, when its
payment platform will be available, and whether it will adopt the
OpenSocial API backed by Google, Zuckerberg clearly has plenty of work to throw Schroepfer's way.


And as Schroepfer works to get Facebook's platform into fighting form,
Microsoft will be footing a large part of the bill. Having invested
$240 million in Facebook last year, Microsoft said last week that it
had struck a deal to provide search and search ads on Facebook.


During his days at Mozilla, Schroepfer's indirect benefactor was
Google, which provides most of Mozilla's revenue through royalties from
Google ad clicks that follow from Firefox searches.

From : http://www.informationweek.com/

Asus Eee PC 901 is bestselling Notebook on Amazon

The new generation of Asus Eee PC netbooks invades the Computer and PC Hardware Bestseller list on Amazon.com. The new Atom powered Asus Eee PC 901 with 12GB SSD and Windows XP is currently the bestselling notebook beating the Apple MacBook.

Under the top 10 bestselling notebooks are 6 Eee PC netbooks. Besides the 901, the Asus Eee 900, the Asus Eee PC 1000H are dominating the top 10.

The only other netbook in the top 10 is the Acer Aspire One. The MSI Wind is promintly missing in the list as the supply is apparently not solid enough. The MSI Wind would actually be actually the better choice when compared to the Asus Eee 901. On the other hand the MSI Wind with the bigger 6 cell battery is not shipping yet.

Another fun way to look at the current Amazon Notebook bestseller list is the fact that 7 out of the the top 10 run good old Windows XP. There is actually not a single Windows Vista notebook in the the top 10. The other spots are held by Apple and the Nokia Internet Tablet is also in there. The first Vista notebook is on the 12th place with the HP Pavilion TX2510US.
More details on Amazon.com.

From : http://www.i4u.com/