Spiga

Nintendo DSi sells-out in Japan

Nintendo Japan prepared 200,000 DSi consoles ready for the Japanese launch of the handheld this past weekend, but even that wasn’t enough.  Sales figures released by Famitsu publisher Enterbrain indicate that, in the first two days of its availability, Japanese gamers snapped up 170,779 DSi’s.



The remaining 30,000 can apparently be accounted for as unclaimed pre-orders and stock rollover, meaning that for all intents and purposes Nintendo’s first wave of DSi consoles has sold out.  Company president Satoru Iwata has already promised a further 100,000 this week, but going by the initial weekend that may be hopelessly inadequate.


Retailing for 18,900 Yen ($192), the DSi has larger, 3.25-inch displays than the DS together with multimedia functionality including dual cameras.  It’s also slimmer than the second-generation DS.  The rest of the world will have to wait until Summer 2009 to show their retail enthusiasm.


Source : http://www.slashgear.com/




Nintendo DSi sells more than 170,000 units in Japan since launch

As the credit crunch looms, Nintendo is raking in all your hard-earned pennies



The Nintendo DSi has been on sale in Japan for only five days now, but already over 170,000 units have been sold to the Ninty-hungry Japanese.




Being flogged for 16,800 Yen (or £105) from Saturday the 1st of November, it was a decidedly more civilised launch than other console releases in the country, with most shoppers having wisened up to how to shop savvy, and pre-ordered or bought only.




As par for the course, shops didn't have near the amount of units desired by customers, with some stores only having enough DSi devices to cover the pre-orders. It's expected the UK launch of the DSi will be much the same, with the last incarnation of the Nintendo DS launching two years ago, and the inbuilt camera proving to be a draw for many.




Since Nintendo introduced the DS handheld at the end of 2004, the original chunky DS and DS Lite have sold 84 million units together, worldwide. No doubt the launch of the DSi, however much it disappoints us, will help shift a few more million.




Other sales figures from Nintendo are just as impressive, with more than 454 million games being sold for the DS, whereas the Wii console has sold 35 million units worldwide in just two years. The game sales are just as high for the Wii, with 230 million reportedly being shifted from the shelves. Seems we just can't get enough of Shigeru Miyamoto's games.




Link: Nintendo DS (via PC World and The Telegraph)


Source : http://www.t3.com/

Nintendo working on stock market title

Leading global games publisher Nintendo has said that it has teamed up with Tokyo-based stock exchange Nikkei to make a new game based on the workings of the stock market.



The aim of the title, which is in the works for the Nintendo DS, will be “to make learning about the economy fun”, according to Trading Markets. It will cover the basics of how an operating economy works and a guide to keywords designed to better a user’s understanding.


The game follows in the footsteps of other Nintendo titles such as Dr Kawashima’s Brain Training, Big Brain Academy and Maths Training.




No details regarding the release date or price have yet been announced.

 

Atlus Bringing Devil Survivor RPG to Nintendo DS

Following an early magazine teaser, Atlus has now confirmed that it will be bringing a new RPG to the Nintendo DS early next year in Japan (15th January, 2009 to be exact). The game is called Megami Ibunroku: Devil Survivor and will be directed by Shinjirou Takada, whose previous credits include both the popular Langrisser and Growlanser series, with monsters designs handled by Kazuma Kaneko. Devil Survivor is set to be a Strategy RPG, but rather than looking like Fire Emblem or Final Fantasy Tactics, it appears to have more of an edgy 'The World Ends with You' appearance, and even has a similar 7-day limit aspect to the gameplay.


 

The teaser page itself can be seen above, whilst new scans from Famitsu magazine show off screens of the game in action, all of which can be seen below. The game is currently at the 90% completion mark and focuses on a group of school children who are tasked with preventing the annihilation of Tokyo, which is set to happen seven days from the start of the game. Along the way, players will have the ability to summon monsters to aid their plight simply by using a special in-game mobile application.




The official website is due to open on 10th November and it will have the first video of the game in action.


Source : http://www.cubed3.com/

In pics: Nokia's seven new phones

Faced with sluggish economy and fierce competition, Nokia is aggressively looking at emerging markets to rev up its numbers and bottomline. The Finnish handset launched seven new low-cost mobile phones in the price range of Rs 1500-5,500 for the Indian market.

Other than attractive pricing, the new handsets include Web browser and email capability. Nokia is also planning to launch `Nokia Life Tools', a range of innovative agriculture information and education services targeted at non-urban customers.

The seven new affordable additions to the Nokia's portfolio include: Nokia 7100 Supernova, 5130XpressMusic, 2320 classic, 2323 classic, 2330 classic, 1202 and 1661.

Here’s looking into the Nokia’s new lineup.


Source : http://infotech.indiatimes.com/

Nokia launches low-cost handsets

New Delhi: In an effort to increase mobile usage in rural areas, Nokia on Tuesday said it is beefing up its emerging markets strategy as it unveiled several handsets and a range of services targeted initially at India.

As part of the initiative, Nokia launched its lowest cost handset to date at €25 (around Rs 1,540), as well as a range of agriculture information and education services called Nokia Life Tools.

Nokia to unveil 7 devices for emerging markets

Estimated retail prices of the new devices range from €25 to €90, with several models expected to begin shipping in 2008. Nokia’s suite of Internet services for emerging markets will be available in 2009.

Mobile gaming troubles to continue: Nokia

“In 2002, Nokia unveiled a strategy to lower the cost of owning and operating a mobile phone and to bring the benefits of mobile telephony to people in emerging markets. Today, we are expanding that vision by introducing a number of devices and services that aim to bring the power of the Internet to these markets as well,” said Robert Andersson, Executive Vice-President, Devices, Nokia.

More India business stories


The services being introduced by Nokia includes the Mail on Ovi, which offers the possibility to create an email account directly on the mobile phone without having to use a personal computer. Nokia will launch this service in a few select markets by this month-end.

SMS tool

Nokia Life Tools will provide farmers and students with relevant information through SMS. These services use an icon-based user interface, which can display information simultaneously in two languages.

“SMS is used to deliver the critical information to ensure that this service works wherever a mobile phone does, without the hassles of additional settings or the need for GPRS coverage,” said Jawahar Kanjilal, Global Head of Emerging Market Devices Services & Software, Nokia Corporation.

Kanjilal said Life Tools is aimed at helping farmers to get local information on seeds, crops, markets and weather. He expects full commercial service across India in the first half of 2009, with expansions to countries in Asia and Africa later.

More India business stories


There will also be a service that sends subscribers an English word each day, explaining how it’s pronounced and what it means in the user’s native language. Each of these packages could cost between Rs 25 and Rs 50 a month.


Source : http://sify.com/

Comparison Between nokia N96 and Nokia N95

Nokia N96 comes with 2.8 Inch with QVGA LCD TFT colour screen with high resolution of 240 pixels by 320 pixels. It comes with five mega pixels camera with Carl Zeiss Optics Tessar Lens option, which allows the user to capture nice photos from the handset. Dual LED Flash feature allows one to capture photo from two different angels. Auto-focus feature allows the user to create main focus on his subject so that the photo must be clear and focused towards its subject. Auto exposure feature allows one to expose each part of the photo which is being captured in the dull lighting conditions. Video stabiliser feature allows one to control the moving footage which is being captured by the user. Video light feature allows one to provide lighting effects to the photo.

Nokia N95 is a stylish handset which allows the user to work on it smoothly. The device is light in weight as it weighs only 120 grams and with its dimensions of 99 x 53 x 21 mm it can be carried anywhere. Users are free to experience latest games and can easily download games from Internet. Users can enjoy Java games and Embedded games which allows the user to spend his leisure time nicely. The device is packed with 160 mega bytes which is further expandable by adding 128 mega bytes MicroSD memory card and 8 gigabytes memory version. It can easily provide 6.5 hours talk time and can stand by up to 220 hours.


Nokia N96 comes with great connectivity feature which allows one to transfer data from his handset at very high speed. HSDPA feature allows the user to transfer his data from one handset to another device at very high speed without facing any technical problem. USB port allows one to connect the user at the distance of ten meters. WLAN Wi-Fi UPnP Technology allows one to transfer his material from one handset to another device at a same time with very high speed. Nokia N96 is one of the best handsets which is famous for its connectivity features so that while working on the handset the users don't face any problem.


Nokia N95 is uploaded with fantastic sound quality. Music player (MP3, AAC, AAC+, eAAC+ & WMA) allows the user to enjoy latest music on the handset. Stereo FM Radio feature allows one to update himself and can keep in touch with latest music. Visual Radio feature allows the user to watch the visual to the video on the handset. Nokia Music Manager feature allows one to keep in touch with the music which is going to end. The device is packed with vibration mode. Voice dialling feature allows one to record his own voice and then it can be forwarded to another person. This feature can be used for voice messages.


Nokia N96 comes with popular messaging service which allows one to send and receive messages from friend and relatives. SMS (Text Messaging) feature allows one to type text messages on the typing pad and can easily forward it to his friends and relatives. MMS (Multimedia Messaging) feature allows the user to send and receive picture messages from one handset to another device. Email (SMTP, IMAP4 & POP3) and Email with Attachments feature allows the users to send and receive email with attachment so that users can experience official work from the handset. Picture messaging is one of the best features in this handset, because it allows the user to to send and receive picture messages which can be easily fixed on their screen to send them to their friends. In the Comparison between nokia N96 and Nokia N95 of nokia mobile phones, handset are packed with great connectivity features.


Source : http://www.itworld.com/

Nokia closes plant, 'reorganises' 600 staff

Nokia will close its site at Turku, Finland and redeploy the staff there to Salo or near Helsinki. The company has also announced a "sharpened focus" that will put 130 research staff at risk - plus another 35 "workforce adjustments" in operations.


Around 200 of the staff are Finland-based, the rest are spread around the world and largely come from the marketing division of the company. Some layoffs would seem inevitable no matter how much the company tries to paint the process as "change and renewal".


Nokia is still selling a lot of handsets, though not as many as it would like, but has been piling money into various unfortunate Web 2.0 ventures with little hope of return. With revenues dropping some money has to be saved, so it's marketing that will bear the brunt of the cuts as any alternative would be to admit the fallacy of previous investments, something Nokia is not yet prepared to do.


Source : http://www.theregister.co.uk/

Five Reasons iPod Guru's Exit Hurts Apple

Apple Senior Vice President Tony Fadell, the father of the iPod and one of the driving forces behind the iPhone, is stepping aside from his full-time post at the consumer electronics superpower to accept an advisory role position to Apple CEO Steve Jobs.

Apple is attempting to bring on board IBM PowerPC technical whiz Mark Papermaster as Fadell's replacement. IBM, however, has filed a lawsuit against Papermaster to prevent him from defecting to Apple.

The sudden departure of Fadell, a seven-year Apple veteran, comes at the same time his wife, Apple's senior vice president for human resources, Danielle Lambert, is leaving the company. Apple says Fadell and Lambert are leaving to spend more time with their children.

There's a lot on the line with Fadell's stepping aside from his full-time position at the same time Papermaster's appointment could be hung up in a court battle. Here's five reasons Fadell's decision to step aside will hit Apple hard.

1. It Hurts The iPod Franchise

Give credit where credit is due. Fadell had the idea for a hard disk-based digital music player in the 90s. He brought that passion for a far-reaching CE product that could play digital music to Apple and made it fly. Jobs, no doubt, played a big role in engineering design and ease-of-use choices. But it was Fadell's baby. Losing that kind of full-time talent is a big hit to the iPod franchise. Apple's biggest challenge is how to take that iPod device and make it a full function media and Internet device for the masses. Fadell was in the development trenches making sure the iPod franchise was being moved forward with next-generation, cutting-edge products—no small feat for a product that is widely considered the consumer electronics equivalent of the automobile.


2. It Puts The Whammy On iPhone Advances.

So, just how important was Fadell to Apple? Well, he not only brought the iPod from the germ of an idea to a full-fledged product, he was instrumental in iPhone development. Are you serious? This guy was like having Mickey Mantle and Roger Maris during the 1961 baseball season. Hardware and software development, by the way, is all about a single solitary individual driving a product from start to finish. Yes, you need a team. But first and foremost, you need a leader who's willing to make the tough calls in any development project. Fadell was that guy for both the iPod and the iPhone. His departure hurts, and it hurts badly.

3. Apple Loses Someone Who Could Go Toe-To-Toe With Steve Jobs Just When It Needs It Most

One of the greatest public relations masters of all time is Steve Jobs. He is, no doubt, a genius. But he is first and foremost a genius of how to create a media myth. There's a reason Apple executives are so fearful of saying a single solitary word to the press. That job of shaping and molding public opinion is Jobs' domain. But anyone who has walked that long, hard road of bringing a product from idea to design to manufacturing knows it takes a lot more than one person to be successful. Jobs is good at making the whole world think Apple begins and ends with him. But it doesn't. Fadell was someone who could go toe-to-toe with Jobs. And now he's gone. That hurts Apple at a time when it needs someone that can take Jobs on with regard to big product development decisions that will determine Apple's fate well into the future. No one is right 100 percent of the time. Not even Steve Jobs.

4. It's A Big, Fat Apple Morale Killer

Anytime you lose a talented technical whiz like Fadell, who was willing to sit back and let Jobs take all the glory, it's a big downer for the technical team. Developers are different. They aren't egomaniacs for the most part. They like to be part of a team, building innovative, cutting-edge products. By all accounts, Fadell did a great job in the development trenches keeping Apple developers pumped up, playing hard and delivering super-cool products. Fadell is the kind of guy that you want to run through a wall with. He is a techie from the tip of his toes to the top of his hat. Those other techies that were following him up the hill right now are thinking that next trudge up the mountain ain't gonna be so easy. Maybe it's one they won't be willing to make.

5. It Leaves Apple Without A Hardware Device Engineering Chief And A Human Resources Chief

And now the No. 1 reason Fadell's departure is going to hurt Apple: There is no one right now at this very minute in Apple's development trenches making the hard calls. That's right. Papermaster is not at Apple. And it may very well be a cold day down below before he gets there. Are you kidding? Take a guess at how many lawyers IBM has right now working to keep Papermaster from ever stepping foot in Apple's Cupertino, Calif., headquarters. Papermaster is in for a nice, long vacation. He better be real careful before he starts talking to Apple's development team. My bet is he hasn't had word one with any developer about future product development. Remember, Mr. Papermaster, anything you say or do can and will be used against you in a court of law.

Finally, there hasn't been as much written about the departure of Fadell's wife, Danielle Lambert, but that is one big job given the need for Apple to recruit the best and brightest developers to keep the Apple faithful happy. Apple's biggest strength is its ability to develop great products. That requires developers. And developers walk out the door every night. All HR Pros in the technology business know that the greatest assets walk out the door each and every night. One of the biggest challenges in Silicon Valley is keeping those best and brightest developers. Lambert, no doubt, played a big role in making that happen. Her departure hurts too. Apple lost two highly talented pros in one fell swoop. That isn't something you get over in a day. It takes time to bring new talented people into a company and get them up to speed. The clock is ticking, Apple. Good luck replacing Fadell and Lambert.


Source : http://www.crn.com/

Broadband Caps Coming to AT&T

The days of unlimited data transfers may be dwindling. AT&T is now testing the idea of a monthly data cap for its broadband Internet users, the company has confirmed, and could move toward a more widespread rollout in the future.

Trial Run


Users in Reno, Nev. will be the first to see the limits pop up, spokesman Michael Coe indicates, though a secondary test market may soon be added. Beginning this month, AT&T will restrict new customers in the affected areas based on their Internet plans. Users with the slowest speed DSL service will be limited to 20GB of bandwidth per month, while users of the fastest plan will receive a cap of 150GB a month. Any data transferred above the limit will be billed at a rate of $1 per gigabyte following a one-month grace period. Existing AT&T customers will not yet be affected but will be added into the test later this year. All existing users will automatically receive the highest cap of 150GB a month, Coe notes.


"We have previously stated that some type of usage-based model, for those customers who have abnormally high usage patterns, seems inevitable," he says.


Number Crunching


AT&T believes the caps are more than sufficient for average users, pointing out that a small subset of its customers -- about 5 percent -- uses a full 50 percent of the network's bandwidth, slowing things down for the remaining majority.


"Customers, for example, who are uploading and downloading the equivalent of more than 40,000 YouTube videos or 40 million e-mails a month," Coe explains. "This kind of heavy usage has an impact on all of our customers."


By published estimates, the lower-end 20GB/month limit would allow you to download about four HD movies a month before hitting your cap. The higher-end 150GB/month limit, in comparison, would allow for approximately 30 HD movie downloads, while a middle-of-the-road limit such as a 60GB/month scenario would provide bandwidth for 12 such streams.


Growing Trend


AT&T isn't the first provider to move toward bandwidth caps, but as America's largest ISP, it's certainly the one with the heaviest impact. Comcast started enforcing bandwidth limits of 250GB per month -- a slightly larger number than the maximum cap being tested by AT&T right now -- at the beginning of October. At the time, Comcast stated its average Internet customers stayed below 2GB to 3GB of bandwidth per month. Still, critics have lashed out at the idea, suggesting bandwidth needs will likely rise in the future and creep closer to the caps being put into place now.


As for AT&T, the company will provide customers with a bandwidth measuring tool so they can keep track of their usage and be aware where they stand in relation to their limits. (Other third-party measurement tools are also generally available, if you'd like to see where your usage falls.) AT&T also promises to notify users 60 days before any additional charges begin potentially appearing on their bills.


Source : http://www.pcworld.com/