First
announced way, way back in July of last year, the nifty, wireless balance board
accessory for the Wii finally has a North American release date: May 19. Get
ready to engage those abs.
December) will sell for $89.99, according to Crave—not exactly
cheap, but at least it'll come bundled with a battery of exercises—involving
yoga, aerobics, strength training, and balance—that’ll get you off the couch
and, with any luck, make you break a sweat.
IGN (via Yahoo! Games) has a
thorough
preview of Wii Fit, but I’ll tick off some of the main points: You get the
wireless, plastic balance board (which, apparently, supports a whopping
660 pounds, although it stops measuring over 330 pounds) plus the battery of
40 mini-games and exercises.
Among them: strength-training exercises,
including a push-up/yoga combo (which sounds devilishly difficult), single-leg
extensions, arm/leg lifts, a variety of squats and lunges, and side planks
(ouch). There’s also plenty of aerobic action, including steps, runs, and rhythm
boxing. Then there’s the yoga, complete with your standard deep breathing, half
moons, a potpourri of poses, you name it. This ain't no button-mashing on the
couch.
What makes Wii Fit more fun than your standard exercise DVD is the
on-screen trainer (either male or female, as IGN notes) who critiques your form
and doles out encouragement, as needed.
course, the coolest element of Wii Fit is the wireless balance board, which
incorporates two plastic pads—one for each foot—that precisely measure you
weight and balance.
From the demos I’ve seen, the board does an uncanny
job of detecting your overall stance and posture; indeed, based on your weight
and balance, it’ll compute your body mass index (BMI) and tell you if you’re
overweight, underweight, or just right. The Wii Fit software will also track
your BMI daily and tell you your progress over time.
Early reviews have
been generally positive; for example, Chris Kohler at Wired News
tried Wii Fit for about a month and came away pretty happy, calling it a
"convenient and helpful way for me to get back in shape." Keep in mind, however,
that Kohler didn't so much lose weight as build muscle (not such a bad thing,
considering that you're playing a video game).
I haven't had a chance to
try Wii Fit myself, but the demo during last year's E3 gaming conference looked
pretty impressive; I especially liked the soccer ball head-butting game, which
lets you (natch) head-butt a torrent of virtual soccer balls, all from the
comfort of the balance board—nice. (Hmmmm...how about a surfing game? Or
skateboarding?)
So, who out there's looking forward to Wii Fit? Anyone
else tried it? What about the price tag?
Related:
'Wii Fit' craze set to
launch May 19 [Crave]
Wii Fit
preview [IGN, via Yahoo! Games]