REDMOND, Wash.--(BUSINESS WIRE)--Most musicians dream of one day reaching platinum success. A new
Nintendo DS™ bundle
lets aspiring axe shredders claim that coveted status right from day
one. The new Silver/Black Nintendo DS branded with the Guitar Hero®
logo will be available exclusively as part of a limited-time bundle with Guitar
Hero®: On Tour.
For the first time, this smash-hit franchise is playable on a portable
video game system using the revolutionary Guitar Hero™
Guitar Grip™
peripheral and fully tapping into the distinctive abilities of the
Nintendo DS hardware.
Available on June 22, 2008, at North American retailers nationwide, the
bundle provides a cool combo package for grads about to head off to
college as well as summertime, road-tripping rockers of all ages.
“This one-of-a-kind bundle makes Nintendo DS
even more appealing to our ever-growing audience of players,”
said Cammie Dunaway, Nintendo of America’s
executive vice president of Sales & Marketing. “Like
Nintendo DS itself, the Guitar Hero franchise has attracted
millions of new players to the world of video games.”
“We are thrilled to be the first third-party
publisher to partner with Nintendo on this unique offering,”
said Dusty Welch, Head of Publishing for RedOctane. “With
the Guitar Hero-branded Nintendo DS and our Guitar Hero: On
Tour game and peripheral, this amazing bundle delivers gamers a
complete Guitar Hero experience they can enjoy anytime, anywhere.”
Using the revolutionary Guitar Hero Guitar Grip peripheral and a
custom-designed Guitar Hero pick-stylus, Guitar Hero: On
Tour leverages the unique abilities of Nintendo DS to bring a
new dimension to hand-held gaming. Featuring a wide variety of music,
including tracks from blink-182, No Doubt, Jet, Nirvana, Bloc Party and
many others, players can rock out in career mode, join together in co-op
or go head-to-head in a “Guitar Duel”
using Battle Items unique to the DS platform.
For more information about Nintendo DS, visit www.NintendoDS.com.
For more information about Guitar Hero: On Tour, visit www.GuitarHeroOnTour.com.
About Nintendo:
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware
and software for its Wii™,
Nintendo DS™, Game
Boy® Advance and
Nintendo GameCube™
systems. Since 1983, Nintendo has sold more than 2.7 billion video games
and more than 460 million hardware units globally, and has created
industry icons like Mario™,
Donkey Kong®, Metroid®,
Zelda™ and Pokémon®.
A wholly owned subsidiary, Nintendo of America Inc., based in Redmond,
Wash., serves as headquarters for Nintendo’s
operations in the Western Hemisphere. For more information about
Nintendo, visit the company’s Web site at www.nintendo.com.
About Activision:
Headquartered in Santa Monica, California, Activision, Inc. is a leading
worldwide developer, publisher and distributor of interactive
entertainment and leisure products. Founded in 1979, Activision posted
net revenues of $2.9 billion for the fiscal year ended March 31, 2008.
Activision maintains operations in the U.S., Canada, the United Kingdom,
France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
Australia, Japan and South Korea. More information about Activision and
its products can be found on the company’s
website, www.activision.com.
Cautionary Note Regarding Forward-looking
Statements: Information in this press release that involves
Activision’s expectations, plans, intentions
or strategies regarding the future are forward-looking statements that
are not facts and involve a number of risks and uncertainties. In this
release, they are identified by references to dates after the date of
this release and words such as “outlook”,
“will,” “remains,”
“to be,” “plans,”
“believes”, “may”,
“expects,” “intends,”
and similar expressions. Factors that could cause Activision’s
actual future results to differ materially from those expressed in the
forward-looking statements set forth in this release include, but are
not limited to, sales of Activision’s titles
in its fiscal year 2009, shifts in consumer spending trends, the
seasonal and cyclical nature of the interactive game market, Activision’s
ability to predict consumer preferences among competing hardware
platforms (including next-generation hardware), declines in software
pricing, product returns and price protection, product delays, retail
acceptance of Activision’s products, adoption
rate and availability of new hardware and related software, industry
competition, rapid changes in technology and industry standards,
protection of proprietary rights, maintenance of relationships with key
personnel, customers, vendors and third-party developers, domestic and
international economic, financial and political conditions, foreign
exchange rates, integration of recent acquisitions and the
identification of suitable future acquisition opportunities, the timing
and successful completion of the combination of Activision and Vivendi
Games, the combined company’s success in
integrating the operations of Activision and Vivendi Games in a timely
manner, or at all, and the combined company’s
ability to realize the anticipated benefits and synergies of the
transaction to the extent, or in the timeframe, anticipated. Other such
factors include the further implementation, acceptance and effectiveness
of the remedial measures recommended or adopted by the special
sub-committee of independent directors established in July 2006 to
review historical stock option granting practices by Activision and its
board of directors, the finalization of the tentative settlement of the
SEC’s formal investigation and final court
approval of the proposed settlement of the derivative litigation filed
in July 2006 against certain current and former directors and officers
of Activision relating to Activision’s stock
option granting practices, and the possibility that additional claims
and proceedings will be commenced, including additional action by the
SEC and/or other regulatory agencies, and other litigation unrelated to
stock option granting practices and any additional risk factors
identified in Activision’s most recent annual
report on Form 10-K and quarterly reports on Form 10-Q and the
definitive proxy statement filed on June 6, 2008 in connection with the
proposed transaction with Vivendi. The forward-looking statements in
this release are based upon information available to Activision as of
the date of this release, and Activision assumes no obligation to update
any such forward-looking statements. Forward-looking statements believed
to be true when made may ultimately prove to be incorrect. These
statements are not guarantees of the future performance of Activision
and are subject to risks, uncertainties and other factors, some of which
are beyond its control and may cause actual results to differ materially
from current expectations.
From : http://www.businesswire.com/